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Thursday 23 June 2022

VR, AR and MR

 

Over the last few months Mr. Padilla, our Design/ICT Tech teacher has been busily working to prepare and engage students with the Oculus Quest headsets

Virtual Reality Oculus VR by Jennifer Garcialrc

These headsets all students to explore through augmented, virtual, and mixed reality experiences. Applications for using these devices go far beyond simple gaming and leisure activities and can impact positively across most disciplines including but not inclusive of health, sports and medicine, education and training, design and engineering, history and geography. 

During these last two weeks, our students in 9th and 11th computer science and 11th ITGS have had opportunities to explore the technologies used with these devices as well as practical applications through experiential learning in lessons. 

Students from across the school also had the opportunity to explore this technology during STEAM Fest 2022 at the Oculus Playground. 

Our next steps will be to research novel ways to further merge the digital and physical world through haptic technologies and explore spaces and design through the use of Mozilla Hubs.

Here is the link to our flickr photo gallery for this set of experiences.

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